Tuesday, April 8, 2014

Understanding Comics


1) Time can be depicted in many different ways. Such that it can be stretched out to depict one scene or shortened to depict one scene. In Scott McCloud's Understanding Comics, he clearly shows this in his study of different comic sequencing on page 74, where certain scenes transition with certain techniques. Such that there can be transitioning between one aspect to another aspect or from one action to the next action. This can be seen in his comparison from Japanese comic to western comics and the fad of including motion in the late 1800s. Architecture is similar in that spaces can transition from one to the other to show time lapse. An example would be the strategic placement of a program to  place the living room in the front of the structure, which transitions into the kitchen, then into the bathroom, and finally to the bedroom. This would show the time lapse of one coming home from work, to prepare for dinner, to prepare for bed, and finally to sleep. This is very similar to action to action, where the sequences are of different parts of one person moving through the space. This also indicates the transition of time from afternoon to night. Another similarity architecture has to Understanding Comics is from aspect to aspect. In which, architecture depicts this through a series of sections in diagrammatic form. To understand structures, silhouettes of people are placed inside section cuts. A whole range of sections can show what people do in a series of drawing. This can be an indicator of time as sections can be depicted at night or in the daytime. Showing different actions from "aspect to aspect" we have a clear understanding of what is going on throughout the space according to the time of the day.

2)


3) In the city of Chloe, characters in this story exist all together, yet they do not interact together. Instead of speaking to one another, they pass by each other on the streets and imagine the thousands of possibilities between them. Each character has their own interesting stories based on their appearance, yet no one interacts with each other. Even when they occasionally find themselves standing next to one another. I think the concept of this story is interesting, in the sense that the people living in one space can be much more than they are, yet they do not. It can be reflected into my design, such that the twin brothers living in one space can be much closer, yet because of their clashing personality they do not make much of an effort. They live in the same structure, but rarely interact besides when they pass by one another when transitioning throughout the space. Because of the dynamics in their personality, they live on without knowing the complete story of one another.

(Passing glances, A nod, A smile. Just a gesture of acknowledgement. = Only when they see each other)


4) Possible Encounters

    Passing By

   Upstairs/Downstairs

   Neighbors/We Just Share the Rent

In which, the occupation of space can be taken by both parties, they do not/rarely co inhabit one space together. Due to whatever reason, this chance of encounter leading to something more is quickly dismissed because they do not take the time to get to know each other better.

Since space can be felt, the only moments where the two brothers meet are when they transition through each other's space. These spaces vary in size, but progressively get bigger as they reach the top. The moments of transition happen on the stairs in the interior of the structure. The space is cramped to allow the two brothers to form interaction. The upper levels receive more freedom and air space to allow for the extroverted activities, while the lower floor allows for introverted activities.


1 comment:

  1. This is well done and shows the usefulness of comic-type drawing for developing and representing your own design. Nice work!

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